Case Study
Trombone Champ: Unflattened!
Wild trombones, wilder performances
A creator campaign built around the game’s naturally hilarious gameplay, turning VR trombone moments into content the internet couldn’t stop sharing.
Flat2VR Studios’ first original VR game
Full publishing support
Community-first strategy
Why it worked
- Viral by design: Built the campaign around the game’s naturally shareable gameplay.
- Strategic creator selection: Matched the game with creators best positioned to generate engaging UGC.
- Organic reach: Focused on authentic creator content rather than traditional paid promotion.
- Creator-driven UGC: Turned gameplay moments into highly shareable community content.
68M+
UGC views across creator content
The reception
An award-winning launch
Game of the Year 2024Push Square
Design Excellence 2024VR Adaptation
Finalist, VRDB Community Choice 2024Best Use of Mixed Reality · Best Rhythm/Physical
“
Pure joy! Easily one of the most delightful gaming experiences of 2024. Full-on cackling fun and the perfect intro to VR!
“
Pure genius. Satisfying when you nail it, hilarious when you don’t. Even butchered tunes are endlessly entertaining!
“
I went into Trombone Champ VR expecting very little, but the egg is on my face. It brings the chaotic musical action to life perfectly!
Ready to launch the right way?
Tell us about your game and where you are in the journey.
We’ll show you how our PR & Marketing team can help.




