Art Internship
Remote, EU/NA
About the studio:
Are you passionate about the future of games, reimagining beloved IPs in VR, and reaching a wide audience? Flat2VR Studios is transforming beloved flatscreen titles into immersive VR experiences, partnering with top developers and modders to deliver high-quality adaptations for Meta Quest, PSVR2, and SteamVR. Join our growing team of creative, innovative individuals and help shape the future of XR!
About the Internship:
Flat2VR Studios is looking for highly passionate Art Interns to join our creative team and lead the visual development of immersive experiences. This is a unique opportunity to get your foot in the door of the VR industry. You'll play a key role in crafting high-quality 3D assets, environments, and characters that elevate the visual fidelity and performance of our projects.
While VR experience is highly preferred, we value love for immersive gaming and a strong foundation in game development.
This is a fully remote position
Some of the work you would be doing:
Design, model, and texture high-quality 3D assets (characters, environments, props) for use within the engine.
Optimize assets for real-time performance while maintaining visual integrity.
Integrate 3D assets into the engine, ensuring proper lighting, shaders, materials, and LODs.
Collaborate closely with game designers, developers, and other artists to maintain consistency and meet artistic direction.
Troubleshoot and resolve issues related to visual fidelity, performance, and asset implementation in Unity.
Stay current with industry trends and new technologies to push the visual boundaries of our projects.
Nice to haves:
Experience with shader creation or visual scripting.
Background in lighting environments and set dressing.
Background in character creation, animation or rigging.
Familiarity with version control tools (e.g., Git, Perforce).
Unreal Engine / Unity knowledge.
Requirements:
Currently enrolled in (or recently graduated from) a Game Design, Digital Art, or Computer Science program.
A proactive mindset and the ability to take feedback and run with it.
A compelling portfolio showcasing your best student or personal projects.
Excellent communication and collaboration skills and a reliable internet connection for our remote setup.
Proven expertise in either Unity or Unreal, including asset pipeline, lighting, materials, and optimization.
Strong experience with lighting and set dressing to create mood, atmosphere, and visually compelling scenes within the engine.
Proficiency in 3D modeling software (e.g., Blender, Maya, 3ds Max) and texturing tools (e.g., Substance Painter, Photoshop).
Strong understanding of PBR workflows, UV mapping, and baking techniques.

