Senior 3D Artist (Unity)
Senior 3D Artist (Unity)
Remote, EU
About the studio:
Are you passionate about the future of games, reimagining beloved IPs in VR, and reaching a wide audience? Flat2VR Studios is transforming beloved flatscreen titles into immersive VR experiences, partnering with top developers and modders to deliver high-quality adaptations for Meta Quest, PSVR2, and SteamVR. Join our growing team of creative, innovative individuals and help shape the future of XR!
About the job:
Flat2VR Studios is looking for highly skilled Senior 3D Artist to join our creative team and lead the visual development of immersive experiences within the Unity game engine. You’ll play a key role in crafting high-quality 3D assets, environments, and characters that elevate the visual fidelity and performance of our projects.
While VR experience is highly preferred, we value passion for immersive gaming and a strong foundation in game development.
This is a fully remote job; we encourage anyone in the EU or UK to apply.
Some of the work you would be doing:
Design, model, and texture high-quality 3D assets (characters, environments, props) for use within Unity.
Optimize assets for real-time performance while maintaining visual integrity.
Integrate 3D assets into Unity, ensuring proper lighting, shaders, materials, and LODs.
Collaborate closely with game designers, developers, and other artists to maintain consistency and meet artistic direction.
Troubleshoot and resolve issues related to visual fidelity, performance, and asset implementation in Unity.
Stay current with industry trends and new technologies to push the visual boundaries of our projects.
Nice to Have:
Experience with shader creation or visual scripting in Unity.
Background in lighting environments and set dressing.
Background in character creation, animation or rigging.
Familiarity with version control tools (e.g., Git, Perforce).
Extensive Unreal Engine knowledge.
Requirements:
10+ years of experience as a 3D artist in the gaming industry.
Proven expertise in Unity, including asset pipeline, lighting, materials, and optimization.
Strong experience with lighting and set dressing to create mood, atmosphere, and visually compelling scenes within Unity.
Proficiency in 3D modeling software (e.g., Blender, Maya, 3ds Max) and texturing tools (e.g., Substance Painter, Photoshop).
Strong understanding of PBR workflows, UV mapping, and baking techniques.
A compelling portfolio showcasing high-quality 3D work.
Excellent communication and collaboration skills.